Welcome!

Awakening is a boffer-style fantasy LARP based around Atlanta, Georgia, USA. This is our online logistics system, allowing players to create and edit their characters, view event schedules, register for upcoming events, and eventually much more. You can find out more about us at our main website or our Facebook group.

Check out the latest version of our rulebook!

Upcoming Event: Awakening 4-Day Event ("Fireheart")

If you would like to attend the event, please login and register!

Payments can be sent via PayPal to @MountainBearArmory
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Announcements

Posted: 2024-02-07 17:12:22 by Matt Burns

Character creation/respends and the Add Skill function have been temporarily disabled as of 8pm ET on Wednesday Feb 7 while I make the transition from Arcane/Mystic spell columns to Primary/Secondary columns. During this time, any PCs with Arcane spell slots will have those skill refunded, since Arcane spell slots will be replaced by Secondary spell slots, which are purchased in a different format. Time permitting, various other updates will be implemented during this downtime as well.

This downtime is estimated to last until sometime Friday to allow for sufficient testing, but may be extended into the weekend. An announcement will be posted when full functionality is restored.

Posted: 2024-01-28 22:19:00 by Matt Burns

To go along with the new rulebook release, the logistics system has been updated to provide support for the new template system!

Along with a few other minor improvements, you'll now see a "Templates" section on the Character page just below the Skills table. Here, you can add up to two templates (with no need for approval for standard abilities!), and purchase template abilities. Most abilities cost some amount of SP. A few have a cost of 0SP, but you still need to "purchase" them! Some abilities have pre-reqs, which you can find in the new rulebook. If you hover your cursor (sorry phone users!) over an ability either in the table or in the drop-down, you can see a basic description of what that template ability does.

For more information, please refer to the announcements posted to Facebook and Discord.

Posted: 2023-12-31 16:14:46 by Matt Burns

The rulebook update scheduled for the new year isn't quite ready for release, and is being delayed until after the January event. The new Template system will likewise be delayed to correspond with the release of the rules update.

Posted: 2022-12-21 14:30:52 by Matt Burns

The system updates requiring the Character page to be temporarily disabled have been finished.

Changes:
• The skills in the Signature and Upgrade categories now have 3 levels at 5SP/level rather than a single level at 25SP, and characters with those skills now have the skills at level 3 and have had the difference in SP reimbursed.
• The Master Chef, Master Jewelcrafter, and Master Smith skills have had their costs reduced from 20SP to 10SP, and characters with those skills have had the difference in SP reimbursed.
• The Research (Crafting), Research (Production), and Research (Rituals) skills have been added.

Posted: 2022-12-21 11:34:30 by Matt Burns

I've disabled the Character page while I make some updates to the database. This should be restored shortly.

Posted: 2022-09-19 17:46:39 by Matt Burns

The ability to print skill cards has been re-enabled. The primary changes you might notice are: Backgrounds and their effects are now listed on the main skill card, Lore and Master Lore skills now appear on the appropriate card based on the chosen effect, production skills are now listed on both the main skill card and the per-event card to reflect changes to how those skills can be used, and the formatting has been slightly changed in a variety of ways to ensure everything fits on the cards.

Please check your skill cards to make sure everything looks correct, and contact me as soon as possible if you see anything wrong!

Posted: 2022-09-06 18:12:34 by Matt Burns

The Character Creator and Character Editor pages are back online, and the changes to the Lore and Master Lore skills have been fully implemented!... Well, mostly. I've temporarily disabled the ability to print skill cards, since I still have a lot of work on that, not all of it relating to Lores.

Included in this update:
• The Greater Lore skill has been removed from game. Characters that had purchased Greater Lore or Master Lore skills have been reimbursed the SP for those skills. Characters that had purchased the Greater Lore skill have had the skill approvals for those skills changed to the equivalent Master Lore skills.
• Purchasing the Lore skill in either the Character Creator or in the Character Editor (using the Add Skill function) now allows the player to specify the effect of the skill, with the options of either a Proscribe (1/event) or +2 damage. Likewise, purchasing the Master Lore skill in the Character Editor allows the player to specify the effect of the skill, with the options of a Proscribe (1/event), +2 damage, a Resist (1/reset), or a Taunt (1/reset). The chosen effect will appear next to the skill in the "Skills Known" section of the Character Editor.
• The first time a player opens a character which had purchased Lore skills prior to this update, the player will be redirected to a form allowing them to select effects for each of the character's Lore skills.
• Various known bugs have been fixed, including pre-reqs for certain skills not being correctly applied in the Character Creator.
• Numerous minor improvements have been made to the interface (mostly in the Character Creator) for both appearance and usability.
• Logging has been further improved for character creation, respends, skill purchases, VP conversion, template slot purchases, template addition, and template removal.

I've also added some forms on the staff side of things to make life a bit easier for us, but those weren't strictly part of this update. And there are a number of other things I'll be updating in the next week or two, but I may just sneak those in as I get them done rather than releasing it all at once.

While we tried our best to work out the bugs, there's always a chance that something slipped through. So if you spot a problem, please either send an email to the staff account or a private message to me on FB. I can't fix what I don't know is broken!

Posted: 2022-09-05 13:47:29 by Matt Burns

I'll be deactivating the Character Creator and Character Editor pages starting tonight (Sep. 5) at 8pm EDT, as I begin to implement the previously announced changes to the Lore skills. This will include reimbursing the SP of any characters who currently have one or more Greater Lore or Master Lore skills, and adding the associated Master Lore skill(s) to those characters' lists of approved skills so that they may (re)purchase the Master Lore(s). I will also need to make some slight structural changes to the Skills table, which is the primary reason for deactivating these two pages.

I *should* have these pages back online by tomorrow, but don't be surprised if they're down for a day or two. When I bring them back online, I may disable the ability to purchase Lore or Master Lore skills for a brief period while I make sure the mechanism for doing so -- with the new ability to specify what benefit you want to get from these skills will be -- is working correctly.

All other functions of the logistics system, including the ability to register for the upcoming event, will remain active.

Sorry for the inconvenience.

Posted: 2022-08-27 12:22:52 by Matt Burns

The Expertise skill has been fully added to the Character Creator. You may now select an Expertise skill as your starter restricted skill during character creation or a respend.

A bug allowing the purchase of multiple Survival skills during character creation if a Survival skill is chosen as your starter restricted skill has been fixed.

A bug preventing players from changing a character's kin (which was created during a recent bugfix related to templates) has been fixed.

And just as a reminder: Backgrounds are still not yet incorporated into the Character Creator, because that's an order of magnitude more complex than any of the above. So for the time being if you plan to choose a background that allows access to a skill, leave yourself some SP so you can purchase that skill using the Add Skill function on the Character page.

Posted: 2022-08-24 22:46:38 by Matt Burns

Google Maps links for the event location(s) have been added to the Upcoming Event section of the home page and the Event Schedule page, and an embedded map has been added to the Register page for the upcoming event.

Posted: 2022-07-15 20:20:55 by Matt Burns

The Contact form has been temporarily disabled for maintenance. In the interim, please use the Facebook group or the official email addresses (also found on the Facebook group) to contact Awakening staff. If you are not currently a player, please address your correspondence to AwakeningLARP.Staff@gmail.com.

Posted: 2022-06-19 03:07:05 by Matt Burns

The rules changes for Kin have been implemented, including the introduction of character Backgrounds! This update also includes several new or altered skills related to the new Kin/Background rules, including Break Charm (replacing Resist Charm), Elemental Breath, and Natural Strength. If your character had skills that are no longer associated with your character's Kin, those skills have been removed from your character and the SP reimbursed.

The first time you visit the character editor for a character that does not yet have any Backgrounds, you will be redirected to a form to allow you to select the character's Background(s). All characters will have one Background, while the special trait of the Human Kin grants a bonus Background. Once selected, your character's Background(s) will be displayed in the Basic Info section of the character editor. Traits provided by your character's Kin are also now listed in the Basic Info section.

NOTE: These Kin/Background changes are not yet fully implemented in the character creator. If you create a new character or respend an existing character, you will not be able to select the character's Background(s) or purchase Kin/Background-related skills until you open the newly created or respent character in the character editor.

Posted: 2022-06-14 14:35:14 by Matt Burns

The ability to create characters or edit skills of exiting characters has been temporarily disabled for site maintenance. Sorry for the inconvenience!

Posted: 2022-05-22 10:08:37 by Matt Burns

If your character has a template and that template is not currently listed at the bottom of the Character page in the logistics system, please send an email to awakeninglarp.plot@gmail.com to make sure your template is added!

Posted: 2022-02-06 16:25:45 by Matt Burns

The logistics system has been moved from awakeninglarp.online to logistics.awakeninglarp.online, with base domain now hosting Awakening's main website (which can also be accessed using awakeninglarp.com). The function of the logistics system shouldn't be affected by this change, but please contact us if you encounter any problems.

Posted: 2021-11-28 18:49:22 by Matt Burns

You no longer have to Respend your characters in order to update your character, and characters that have gained approval to purchase new restricted skill now have the means to do so!
When you select your character from the Character menu, the Add Skill section now includes a drop-down select for all skills that your character is able to purchase (except for Professions because Professions are weird and need their own box and Add button).

Posted: 2021-08-09 13:02:46 by Matt Burns

Data from the on-site logistics system from the event has been merged with the online system, and full access to the online logistics system has been restored.

Posted: 2021-08-05 21:36:34 by Matt Burns

Access to the online logistics system has been limited to read-only until the end of this weekend's event.

Due to a probable lack of internet access on-site, we are using an offline local version of the logistics system at the event. To reduce the possibility of data loss in the database, the online version of the system has been restricted to read-only functionality until any changes made at the event can be merged.

If you need to make any changes to your user account or character, you may do so using the offline version of the logistics system once you arrive at the event.

Posted: 2021-07-05 20:22:46 by Matt Burns

So after a bit of a bumpy deployment which forced me to disable pretty much everything for a short period (except for people who were logged in at the time, which made fixing things REALLY fun), a couple of new features are now live!
If you have sent in an email with your proof of vaccination and that email has been processed by staff, you will now see a notification on the home page allowing you to claim your bonus SP. If you haven't already made a character, you'll have to do so before claiming the bonus SP, since SP is associated with characters, not players.
Also, you can now view/print skill cards from the [character] page. I can only guarantee this to work in Chrome, but it should work in Edge and other Chromium-based browsers. (I haven't tested it in Safari yet, but Firefox does NOT want to format the skill cards as 3x5 index cards.) Note that if you register for the event, we will print your skill cards for you. The ability to view and print your skill cards is primarily for the purposes of allowing you to familiarize yourself with the skill card format, and to allow the printing of cards for people who either don't register for the event or who respend/update their characters after the cards have been printed for an event.
As always, if you see anything that doesn't look quite right, feel free to send any bug reports using the Contact Us page on the Player menu!

Posted: 2021-06-11 10:54:33 by Matt Burns

Welcome to the brand new Awakening Online Logistics System!

This system will allow you to create and update your characters, keep your contact and emergency medical information up-to-date, and register for upcoming events. The end goal is for this system to streamline all of your out-of-play and between-events tasks so you can spend less time on boring paperwork and more time enjoying the game, so we have lots of additional features in the works!

This is the initial beta release. The core features are in place, but you might notice a few minor things are disabled while we continue to build. (It's also possible you might notice a bug somewhere. If you do, please use the Contact Us option on the Player menu to send a bug report to the Web Development team!)

Thanks for being a part of Awakening, and enjoy playing with our new Online Logistics System!